Andrea Lo Curto

3D Rendering

MY PASSION

2019 TO DATE

Thanks to university projects, mainly related to the product world, I was able to develop skills in 3D modelling and rendering.

What has always fascinated me is the possibility of shaping objects never seen before, and being able to give them a real look.

Product Design

Starting from using SolidWorks (for modelling) and Keyshot (for rendering) I then moved on to using Blender. Blender gave me the possibility to space and speed up the process of creating an image, as it allows both modelling and rendering.

Søborg Chair
SUI, table
Iris, lamp

Since my first works, I have always sought perfection in the details and use of materials. Over time, I perfected the set-up of the scene and the correct use of lighting.

Eames Lounge Chair
Eames Lounge Chair, detail
Eames Lounge Chair
Tumbler

Artistic approach

Over time I moved away from the product world, moving closer to the world of digital art. Blender allowed me to give shape to any kind of idea, and its versatility allowed me to bring to life scenarios that only my mind could visualise.

Contemporary escape
Metamorphosis
Escape
A million times

Animations

Obviously, this path also led me to approach not only the static image, but also animation. In this case, my experimentation started with simple tests of physical simulations (from textiles to particles), and then moved on to more realistic and complex animations.

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locurto.andrea@gmail.com

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